Developed and maintained an Unreal-based medical software for orthopedic physicists, which provides features including anatomy analysis, pre-operation planning, mid-operation simulation, etc.
Adapted the original application for VR usages.
Developed the offline authentication algorithm for the application in convenience for selling & distribution.
timedomAIn Technology
Beijing, China
09/2022–05/2023
Web Engineer,
Full-time Internship
JavaScript
,
HTML 5
,
Python
,
Linux
,
Shell Script
Developed a browser-integrated Praat document editor with JavaScript and HTML5; communicating with the backend server, users could view the spectrum of sound clips in real-time in their browser.
Developed web crawlers used to download playlist information from music platforms with Python.
Rewrote the styles for the company's homepage into a reusable, unified macro of stylesheets.
Kuaishou Technology
Beijing, China
08/2022–09/2022
Game Engineer,
Full-time Internship
Unity
,
Unreal
,
C#
,
Media Streaming
Developed the routing module for video data received from the network, which is the core functionality for an integrated livestreaming feature in an mobile app.
Implemented the gameplays in the livestreaming stage with Unreal engine.
Developed the fundamental systems to support the game's basic features, including the character/camera control, the interaction system, the UI, the core mechanism—loopshape, etc.
Developed auxiliary components for the level designer to build the game world and the puzzles.
Modelled various architectural structures used in the game world with Blender.
Refined and optimized the visual style of the game's atmosphere.